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BSc (Hons) Computer Games (Art and Animation)

 

GCU’s Computer Games programmes aim to produce graduates with the right mix of practical skills and technical knowledge to enter the computer games industry.

We have excellent studio facilities including HD Video Production Suite, Art Studio, Digital Audio Recording Studio, Game Design Studio featuring 3D Laser Scanning tools, Motion Capture tools and a Rapid Prototyping machine. There is a User Experience lab where games can be tested and evaluated and a Virtual Reality lab containing a full-featured Driving Simulator and other VR equipment such as Oculus Rifts. In Years 1, 2 and 3 students in all programmes take part in an Integrated Project, an opportunity for students from the different disciplines to make games together. You’ll also enjoy guest lectures by industry experts.

Computer Game artists conceptualise and construct the virtual world for a game. They establish the game art style and look, develop concept art, sculpt, model, texture and animate environments, characters, vehicles and objects. This programme will create graduates who will combine their traditional art skills with the latest creative technology in 3D art and animation and will have the awareness of technological capabilities and limitations of gaming platforms. Both programmes will introduce you to the modern practises of 3D content creation, help you realise your career path and offer you the ability to specialise.

Quick Facts

 
Duration: 4 years (full-time)
Starting Date: September
Tuition Fee: £11,500 / year (intl. students)
Location: Glasgow, UK

Career Opportunities

Graduates have gone on to work at Rockstar, Electronic Arts, Sony and Guerrilla Games.

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The University has a visionary games programme, loaded with an amazing faculty and students, with the focus on not just preparing people to work in the incredible game industry of today but priming them to influence the industry of tomorrow.

Richard Lemarchand,

Unchartered Designer and GCU Honourary Graduate

Course Contents

  • Fundamentals of 3D Modelling

  • Introduction to Games Design

  • Drawing for Design

  • Introduction to Animation

  • Integrated Project 1

  • Digital Photography & Image Manipulation

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